#include "CreateGoalieMessage.h"
#include "SGD Wrappers/Entity.h"
#include "SGD Wrappers/MessageID.h"

CreateGoalieMessage::CreateGoalieMessage(Entity* owner)
: SGD::Message(MessageID::MSG_CREATE_GOALIE)
{
	m_pOwner = owner;
}


CreateGoalieMessage::~CreateGoalieMessage()
{
}
